cracked and hole-damaged multi-color paint PBR texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked And Hole-Damaged Multi-Color Paint seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-holes-in-4k-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution 4K seamless PBR texture showcases a heavily weathered, cracked paint surface characterized by multi-layered peeling colors including muted yellow, white, blue, and rusty red. The texture exhibits pronounced detachment where paint chips curl off the surface, revealing recessed layers beneath, along with various irregular holes puncturing the material. Cracks are mostly irregular and spider-web-like, surrounding chipped edges and holes that break the pattern's continuity. The paint appears dry, brittle, and aged, with subtle dirt and surface roughness suggesting long-term exposure and erosion. The interplay of colors and fracturing pattern gives a visually complex and highly realistic worn effect, perfect for enhancing 3D models in industrial decay scenes, abandoned factories, urban ruins, or vintage props. The texture’s seamless nature ensures smooth tiling across large surfaces without noticeable repetition artifacts. It is fully PBR-ready, compatible with leading 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting efficient workflows for game developers, VFX artists, and architectural visualization professionals seeking authentic damaged paint effects with hole detailing.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.