Cracked Basalt Stone Texture with Fragmented Black Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Basalt Stone with Fragmented Black Surface seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-basalt-stone-texture-4k-tiles
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture showcases a fragmented basalt stone surface with distinct, irregular cracks and fissures. The stones are predominantly deep black with subtle variations in shading that accentuate their smooth yet fractured appearance. The cracks run in various directions, creating an organic, non-linear pattern reminiscent of natural basalt formations split by cooling or pressure. The stones' edges are slightly rounded, contributing to a polished stone feel, while the fissures present deeper shadows that add depth and realism. The overall surface looks dry, smooth, and solid with subtle fine cracks that add intricate details. This tileable texture is PBR-ready, supporting realistic material properties such as roughness and ambient occlusion, suitable for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Ideal for use in geological landscapes, volcanic rock environments, rocky floors, sci-fi terrains, and natural hardscape props, this texture effortlessly adds authenticity to industrial ruins or outdoor rocky scenes requiring a dark stone aesthetic. Its high-resolution 4K source provides sharp detail, ensuring quality results in close-up renders and game assets.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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