Cracked White Plaster PBR Texture with Chunky Fractures and Jagged Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Plaster with Chunky Fractures and Jagged Edges seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-texture-4k-4
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture depicts a white plaster surface characterized by large, irregular cracked fragments with pronounced fractures and chipped edges. The plaster layers display a dry, matte finish with subtle dust and fine surface imperfections that add to the material's realism. Deep fissures and gap-like holes create a strong sense of volume and damage, emphasizing a worn, eroded surface often found in abandoned or neglected structures. The crack pattern is predominantly random and jagged, with clusters of fractured sections creating visual interest through varied shapes and sizes. The grayscale tonality with soft shadows highlights the relief and depth of the broken plaster chunks, making it particularly suited for use in 3D environments requiring worn or damaged wall materials. This tileable texture is PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, facilitating realistic rendering of cracked plaster surfaces. Use it in scenes such as decayed urban interiors, distressed industrial settings, post-apocalyptic environments, or detailed prop design requiring convincing plaster damage effects. Its high resolution and seamless nature ensure optimal detailing and versatility in any real-time or offline project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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