cracked white plaster PBR texture with chipped edges and fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Plaster With Chipped Edges And Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-wall-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a white plaster surface heavily cracked and weathered, revealing deep fissures and chipped edges exposing darker underlayers. The cracks spread predominantly in an irregular, web-like pattern, with both wide fractures and smaller splits forming a fractured mosaic. The plaster appears dry and slightly rough with subtle surface imperfections such as minor dents and peeling fragments that add realism and complexity. The predominant colors are soft white and light gray, contrasted sharply by deep black shadows within the cracks, emphasizing depth and damage. This tileable texture is perfect for use in 3D models requiring authentic damaged wall surfaces, especially in architectural visualization containing aged interiors or exteriors, post-renovation ruins, and distressed plaster environments. It suits industrial decay scenes, abandoned buildings, and props in game development or VFX pipelines. Compatible with major engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, the 4K resolution source provides crisp detail for close-up renders while maintaining seamless continuity across tiled surfaces. This unique cracked plaster texture brings a realistic, worn atmosphere to your digital scenes with detailed fracture lines and jagged damaged areas.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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