cracked white plaster PBR texture with deep black fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Plaster With Deep Black Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-surface-texture-4k-4
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture displays a cracked white plaster surface fractured into irregular angular shards separated by deep, shadowed black fissures. The plaster material has a dry, brittle appearance with subtle granular roughness and fine spiderweb cracks enhancing the sense of erosion and wear. The contrast between the bright white broken plaster fragments and the stark black gaps is striking, creating a visually dynamic pattern with a natural randomness and no apparent directional bias. The edges of the plaster shards have subtle chipped details, emphasizing aged damage rather than clean breaks. This texture is tileable, making it suitable for extensive use over large surfaces, and is provided in 4K resolution for detailed close-ups. It is PBR-ready, containing accurate roughness and height details to integrate seamlessly into physically based rendering workflows. Perfect for 3D modeling and visualization in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, this cracked plaster texture fits well in scenes depicting abandoned buildings, renovation sites, post-disaster environments, or industrial decay. Its monochrome palette adapts easily to various lighting setups and color grading styles, adding realism and dramatic impact to architectural renders, game props, sci-fi interiors, or cinematic backgrounds. Choose this texture to convey fragility and vivid damage in your digital surfaces with a naturalistic, high-quality cracked plaster look.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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