This seamless 3D PBR texture captures the unique visual of shattered vinyl records, featuring multiple cracked circular discs interspersed with irregular fragmented shards. The material appears to be a hard, glossy plastic or vinyl, evident from the finely grooved, concentric scratch patterns typical of records. The dark base colors range from deep black to muted grays accented by subtle highlights from light reflections and occasional rusty reddish-browns at chipped or torn edges. The cracks are jagged and irregular, with delicate fractures radiating outward and pieces missing or severely broken, showing a fragmented and distressed surface. The pattern presents a scattered but coherent repetition of broken vinyl discs and shards layered on a black background, creating a striking contrast with the shiny reflections on curved surfaces. This texture offers a dry, brittle feel, emphasizing the fragility and age of the material. Perfectly tileable and optimized for physically based rendering workflows, it suits use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique appearance fits best for 3D scenes involving industrial decay, retro or dystopian settings, detailed prop damage, sci-fi environments, or creative visual effects where realistic broken vinyl or plastic surface damage is needed. With its 4K resolution source, artists can achieve high-detail close-ups, bringing authenticity to any project requiring a cracked and shredded vinyl record look.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.