Cracked Agate Stone Texture With Rich Blue And Orange Hues

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Agate Stone With Rich Blue And Orange Hues seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-agate-stone-texture-with-vibrant-colors
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a cracked agate stone surface with vibrant, rich hues of deep blues, indigos, and warm orange-gold tones. The pattern consists of irregularly shaped, closely packed stone shards separated by narrow, glowing fractures that reveal a luminous rusty-orange core beneath, enhancing the contrast. The cracks form an intricate web of thin splits and small chips along polished stone edges, emphasizing the fractured mineral aesthetic. The surface itself appears smooth and slightly glossy with subtle roughness, mimicking natural agate's semi-transparent depth and variegated color zones. The texture is tileable, ensuring flawless repetition in 3D environments. As a PBR-ready asset, it supports physically accurate rendering workflows in popular engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This unique texture is perfect for creating stylized geological formations, sci-fi alien mineral surfaces, fantasy game props, or industrial-futuristic wall panels. Its bold contrasting palette suits scenes that require visually striking cracked stones with a glowing inner core effect, blending natural stone and fantastical elements seamlessly.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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