This seamless 3D PBR texture depicts a vivid cracked painted surface composed of bold patches of yellow, red, and turquoise blue. The paint shows signs of heavy wear and fragmentation with deep black fractures and splits running irregularly across the surface, creating a striking network of cracks. The edges of each paint patch reveal chipped, peeling, and eroded areas where the underlying base layer peeks through in a muted creamy beige shade. Small speckles and subtle noise patterns add to the gritty, weathered feel of the material. Despite its bold color palette, the texture maintains a rough and dry surface appearance highlighted by the jagged, uneven crack lines and paint border erosion. Thanks to its tileable design and PBR-ready setup, this 4K texture tile is ideal for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and any 3D rendering or game development pipeline requiring eye-catching, detailed damaged painted surfaces. It fits perfectly in urban decay scenes, industrial environments, street art visualizations, dystopian or post-apocalyptic settings, and objects or walls needing vivid cracked paint effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.