Cracked & Holes Texture of Cracked White Paint with Bright Colored Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Cracked White Paint with Bright Colored Holes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-vivid-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
Not verified
Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a cracked white painted surface with multiple holes exposing vivid colored layers beneath. The material resembles thick, brittle paint or plaster breaking apart, revealing vibrant turquoise, orange, and red hues underneath. Jagged and chipped edges encircle irregularly shaped holes, connected by thin, dark cracks that form a web-like pattern across the surface. Paint splatters and flecks around the damage add dynamic visual interest, enhancing the worn and fractured look. The surface presents a dry, rough feel with sharp fracture contours, simulating a distressed, artistic or industrial object with colorful decay. The texture is fully tileable and PBR-ready, with detailed albedo, normal, roughness, and height information at 4K resolution, making it perfect for realistic 3D projects. Use this texture in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D to create compelling surfaces for urban art walls, damaged painted metal or concrete props, post-apocalyptic scenes, or creative sci-fi environments where bold coloration meets structural deterioration. Its high detail and vivid palette bring energy and realism to architectural visualization, game asset creation, or VFX projects needing an eye-catching balance of color and decay.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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