This seamless 3D PBR texture depicts a cracked white painted surface with multiple holes exposing vivid colored layers beneath. The material resembles thick, brittle paint or plaster breaking apart, revealing vibrant turquoise, orange, and red hues underneath. Jagged and chipped edges encircle irregularly shaped holes, connected by thin, dark cracks that form a web-like pattern across the surface. Paint splatters and flecks around the damage add dynamic visual interest, enhancing the worn and fractured look. The surface presents a dry, rough feel with sharp fracture contours, simulating a distressed, artistic or industrial object with colorful decay. The texture is fully tileable and PBR-ready, with detailed albedo, normal, roughness, and height information at 4K resolution, making it perfect for realistic 3D projects. Use this texture in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D to create compelling surfaces for urban art walls, damaged painted metal or concrete props, post-apocalyptic scenes, or creative sci-fi environments where bold coloration meets structural deterioration. Its high detail and vivid palette bring energy and realism to architectural visualization, game asset creation, or VFX projects needing an eye-catching balance of color and decay.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.