Cracked Painted Wood Texture Featuring Central Hole and Weathered Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Painted Wood Featuring Central Hole and Weathered Grain seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-texture-of-cracked-painted-wood-with-hole
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture depicts a painted wooden surface undergoing extensive wear and decay. The wood grain is visible beneath multiple layers of dry, cracked paint that peels unevenly across the surface. Thin cracks run predominantly in vertical lines, exposing the wood beneath and adding depth to the texture. The focal point is a large, irregular hole in the center with surrounding chipped and rough edges, revealing the natural wood interior and scattered small pits around it. Various knots and grain patterns add realistic detail, while subtle color variations of gray paint contrast with occasional warm brownish wood tones inside cracks and knots. The surface feels dry, rough, and brittle, indicative of old, weather-worn wood with long-term exposure to environmental factors. Designed as a fully seamless tileable texture, it integrates flawlessly into 3D models, ideal for applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture lends itself well to abandoned buildings, rustic props, sci-fi damaged panels, or post-apocalyptic scenes requiring authentic cracked and pierced wood surfaces. Its intricate detail and tactile quality make it a valuable asset for artists seeking to convey realistic aged wood with surface damage.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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