This high-resolution 4K seamless PBR texture depicts a painted wooden surface undergoing extensive wear and decay. The wood grain is visible beneath multiple layers of dry, cracked paint that peels unevenly across the surface. Thin cracks run predominantly in vertical lines, exposing the wood beneath and adding depth to the texture. The focal point is a large, irregular hole in the center with surrounding chipped and rough edges, revealing the natural wood interior and scattered small pits around it. Various knots and grain patterns add realistic detail, while subtle color variations of gray paint contrast with occasional warm brownish wood tones inside cracks and knots. The surface feels dry, rough, and brittle, indicative of old, weather-worn wood with long-term exposure to environmental factors. Designed as a fully seamless tileable texture, it integrates flawlessly into 3D models, ideal for applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture lends itself well to abandoned buildings, rustic props, sci-fi damaged panels, or post-apocalyptic scenes requiring authentic cracked and pierced wood surfaces. Its intricate detail and tactile quality make it a valuable asset for artists seeking to convey realistic aged wood with surface damage.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.