This seamless 3D PBR texture showcases a fractured and chipped white plaster surface, with large, irregular shards and splinters scattered across the field. The plaster has a matte, slightly rough feel that mimics worn and brittle material, with fine micro-cracks enhancing the weathered effect. Bold orange patches peek through the holes and gaps, adding a striking contrast to the dominant white. The cracks and chips appear as broken, angular fragments with jagged edges, creating dynamic negative spaces that reveal the vibrant underlayer. The pattern is randomized, mimicking natural damage rather than geometric repetition, making it ideal for creating realistic worn walls or props. This tileable texture is PBR-ready with detailed roughness and height variations that will seamlessly integrate into Blender, Unreal Engine, Unity, and other 3D platforms. It’s well-suited for industrial or urban decay scenes, post-apocalyptic environments, and artistic visualizations where a bold, damaged plaster look with a pop of color is desired. Artists can use it to emphasize damage, degradation, or artistic flair on game assets, architectural visualizations, or VFX projects requiring unique surface character.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.