Broken Glass Cracked Holes PBR Texture with Blue Tint and Jagged Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Broken Glass Cracked Holes with Blue Tint and Jagged Edges seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-broken-glass-cracked-surface-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This high-resolution 4K seamless PBR texture showcases a fragmented and broken glass surface characterized by sharp, jagged cracks and holes. The material displays intricate fractures and irregular polygonal shards that emulate the chaotic breakup of glass, reflecting a glossy, smooth finish with a subtle metallic blue tint that adds an industrial and futuristic mood. The texture highlights the complex interplay of light and shadow on the fractured glass faces, with some areas showing deep splits and others slight chips, emphasizing varied levels of damage and transparency. The finely detailed edges convey a sense of sharpness and fragility, while the overall pattern forms a dense web of intersecting cracks with no clear directional bias, offering excellent tiling capability for expansive surfaces without obvious repetition. Perfectly suited for use in 3D modeling, game development, architectural visualization, VFX, and product rendering, this broken glass texture seamlessly integrates within engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits naturally into sci-fi scenes, industrial environments, futuristic props, or damaged window glass on urban ruins, enhancing realism and visual interest in any project requiring cracked, transparent or reflective surfaces.
Advertisement

Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.