This high-resolution 4K seamless PBR texture showcases a fragmented and broken glass surface characterized by sharp, jagged cracks and holes. The material displays intricate fractures and irregular polygonal shards that emulate the chaotic breakup of glass, reflecting a glossy, smooth finish with a subtle metallic blue tint that adds an industrial and futuristic mood. The texture highlights the complex interplay of light and shadow on the fractured glass faces, with some areas showing deep splits and others slight chips, emphasizing varied levels of damage and transparency. The finely detailed edges convey a sense of sharpness and fragility, while the overall pattern forms a dense web of intersecting cracks with no clear directional bias, offering excellent tiling capability for expansive surfaces without obvious repetition. Perfectly suited for use in 3D modeling, game development, architectural visualization, VFX, and product rendering, this broken glass texture seamlessly integrates within engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits naturally into sci-fi scenes, industrial environments, futuristic props, or damaged window glass on urban ruins, enhancing realism and visual interest in any project requiring cracked, transparent or reflective surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.