This high-resolution 4K seamless PBR texture showcases a heavily weathered plaster surface characterized by prominent cracks and an impactful bullet hole. The plaster has a dusty, dry feel with rugged, chipped edges around the large central crater-like hole, which reveals an underlying darker cavity. Fine fractures and spiderweb cracks spread irregularly across the surface, enhancing the worn and aged appearance. Colorwise, the texture combines warm creamy beige shades with rusty brown accents concentrated around the edges of the damage, suggesting oxidation or staining. The roughness is moderate, with visible surface bumps, pits, and erosion marks, giving a tactile sense of decay and neglect. This tileable material is perfect for adding authentic dirtied and damaged wall details to 3D assets in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to enrich scenes featuring military ruins, industrial decay, warzones, or post-apocalyptic environments and props. Its unique combination of cracked plaster and realistic bullet hole damage makes it stand out for architectural visualization, game development, and VFX projects needing gritty, battle-worn surfaces with high fidelity and seamless texturing.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.