Cracked Denim Fabric PBR Texture with Blue and White Knit Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Blue and White Knit Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-33
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution, seamless PBR texture captures the intricate details of a cracked denim fabric surface. Featuring deep, rich blue hues combined with white knit threads, the material exhibits a classic herringbone weave with irregular fissures and surface fractures throughout. These micro cracks and worn fibers reveal subtle variations in tonal intensity, creating an authentic aged textile appearance. The texture surface conveys a dry, rough fabric feel with visible thread patterns that enhance realism in close-up renders. Its tileable nature ensures smooth repetitive application without seams, making it perfect for 3D modeling, game assets, or architectural visualizations involving textile materials. Compatible with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this fabric texture fits well in scenarios ranging from vintage clothing props and costume designs to close-up shots of worn apparel or stylized game environments. The irregular cracked pattern evokes a sense of wear and tear typical of denim used in rugged or casual fashion contexts, adding tangible authenticity to any 3D scene or product rendering requiring detailed textile surfaces.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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