This seamless 3D texture showcases a meticulously crafted square ceramic tile designed with a regular grid pattern in a warm beige tone to emulate clean man-made floor tiles. The base substrate is a high-quality ceramic mineral known for its durability and subtle porosity enhanced with fine natural binders that ensure cohesion without compromising the tile’s uniform surface. The tile’s surface finish is smooth and matte highlighting the ceramic’s inherent texture with delicate variations in roughness and subtle grain orientation that add realistic depth. The beige colorants are achieved through mineral oxide pigments providing a natural and consistent hue that resists fading and weathering suitable for both indoor and outdoor environments.
This PBR texture pack includes all essential maps—Albedo (BaseColor) Normal Roughness Ambient Occlusion (AO) and Height (Displacement)—each carefully calibrated to replicate the physical and visual properties of ceramic floor tiles. The Albedo map captures the tile’s soft beige coloration and subtle surface variations while the Normal map defines the fine surface relief and tile edges for realistic light interaction. Roughness controls the surface reflectivity balancing between the tile’s slightly matte finish and the natural wear patterns. The AO map enhances shadowing in crevices and grout lines adding depth to the grid layout and the Height map delivers accurate displacement for enhanced parallax effects in 3D applications. These channels are optimized for the metal/rough workflow ensuring consistent shading across real-time and offline renderers.
Provided at a base resolution of 4K with an optional upgrade to 8K this texture set is fully tileable and optimized for seamless integration into modern digital content creation pipelines. It performs reliably across major game engines like Unreal Engine and Unity as well as DCC tools such as Blender delivering balanced detail and performance without requiring manual adjustments. The PNG and EXR formats included maintain high fidelity and flexibility supporting both standard and high-end rendering workflows. For best results in your projects consider adjusting the UV scale to match the intended floor layout and fine-tuning roughness values to achieve the desired level of glossiness depending on lighting conditions and environmental context.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.