Seamless Blue Metallic Reflective PBR Glass Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Blue Metallic Reflective Glass seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDglass-seamless-blue-metallic-reflective-pbr-glass-texture-4k
CategoryGlass
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless PBR glass texture presents a highly reflective, metallic surface intricately woven with rich blue hues and abstract fluid distortions. The surface exhibits a dynamic interplay of light reflections and smooth curves that resemble liquid metal or sculptural glass forms. The blue tint dominates the palette, accentuated by silver and subtle hints of other colors, creating a visually captivating material perfect for futuristic or stylized 3D projects. Its tileable nature ensures smooth repetition without visible seams, making it ideal for large surfaces such as architectural glass installations, decorative panels, or artistic elements within game engines and 3D software. Designed for easy integration in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR texture offers realistic reflections, high fidelity, and versatile use in both close-up and environmental applications where glossiness and color depth are essential.
Advertisement

Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.