Black Pebbled Quilted Leather Texture with Padded Upholstery

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Black Pebbled Quilted Leather with Padded Upholstery seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-black-pebbled-quilted-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a richly detailed black pebbled leather surface with distinctive deep quilting and button tufting, offering a tactile, padded upholstery effect. The pebbled grain presents fine, natural irregularities that add a realistic textured depth, while the quilted segments form soft, voluminous pillows held together by round buttons. Subtle highlights and shadows emphasize the folds and wrinkles around each tuft, contributing to a dynamic and luxurious appearance. The surface possesses a semi-gloss finish that reflects light delicately, balancing a natural leather matte look with slight sheen. This tileable leather material is PBR-ready, ensuring physically accurate rendering in 3D environments. Ideal for applications in realistic interior scenes, such as vintage sofas, upscale car seats, or fashion accessories, it suits high-end game characters' attire or armor padding. Compatible with rendering engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture brings sophisticated realism and tactile appeal to your projects requiring classic black quilted leather aesthetics with a pebbled grain detail.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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