Quilted Vintage Brown Leather Texture with Aged Wrinkled Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Vintage Brown Leather with Aged Wrinkled Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-vintage-brown-leather-texture-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This PBR-ready seamless leather texture showcases a vintage quilted leather surface in a warm classic brown hue. The leather panels are padded and tightly stitched, creating a distinct tufted pattern with deep indentations at the seams. The grain is prominently wrinkled and aged, highlighting natural creases and fine cracks that give the leather a rich character and an authentic weathered look. The subtle shine on the surface indicates a slightly polished finish, enhancing the tactile feel without appearing overly glossy. Color variations within the material add depth, with darker shadows gathering around stitched tuft points and raised wrinkles catching the light. This texture is tileable and ready to apply in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It is ideal for creating realistic vintage furniture, chaise lounges, classic car interiors, or game props requiring a luxurious yet rugged upholstery look. Its unique combination of aged character and quilted design ensures it will enhance projects ranging from detailed product visualizations to immersive cinematic environments.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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