Cracked Aged Leather Texture With Deep Fissures And Distressed Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Aged Leather With Deep Fissures And Distressed Finish seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-aged-leather-texture-for-3d
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an aged, distressed leather surface characterized by deep, irregular cracks and fissures throughout its structure. The leather exhibits a rich dark brown base with warm, earthy highlights accentuating the raised edges of the cracks, creating a dramatic contrast. The surface of the leather shows subtle grain patterns beneath the cracking, indicative of classic thick, natural leather that has undergone extensive wear and drying. Wrinkles and fine imperfections add to the realism, while the overall finish is matte with slight roughness emphasizing the rugged, brittle condition of the material. This tileable texture is PBR-ready, ensuring accurate interaction with light and reflections in modern 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for projects requiring a realistic representation of vintage or weathered leather, it suits worn-out furniture upholstery, aged leather jackets, boots, bags, and post-apocalyptic armor. Its unique cracked detail is also ideal for game environments or film props that need a tactile, heavily distressed leather look. This material brings a sense of age, history, and rugged durability to any 3D asset.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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