This seamless 3D PBR leather texture features a distinctive lime green leather surface composed of numerous stitched patches arranged in an overlapping diagonal pattern. Each leather patch displays fine wrinkles and a natural grain, adding a tactile, realistic feel. The stitches are thick and prominent, rendered with shadows that emphasize depth and separation between patches, enhancing the quilted effect. The leather finish is matte with slight soft highlights where the light hits the creases and stitching, suggesting a supple, gently worn surface without glossiness or heavy wear. The lime green color palette stands out as a bold choice, ideal for creative, vibrant projects needing eye-catching yet realistic materials. This tileable texture is perfect for use in 3D modeling and rendering workflows within Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique patchwork design fits seamlessly into stylized environments or high-end fashion elements like custom upholstery, bags, jackets, or shoes. Creators aiming for distinctive character clothing, upholstery on modern furniture, or artistic props will find this texture well-suited to their needs, offering a fresh alternative to traditional leather tones and patterns.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.