Of Lime Green Stitched Patchwork Leather With Subtle Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Lime Green Stitched Patchwork Leather With Subtle Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-lime-green-stitched-patchwork-leather
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture features a distinctive lime green leather surface composed of numerous stitched patches arranged in an overlapping diagonal pattern. Each leather patch displays fine wrinkles and a natural grain, adding a tactile, realistic feel. The stitches are thick and prominent, rendered with shadows that emphasize depth and separation between patches, enhancing the quilted effect. The leather finish is matte with slight soft highlights where the light hits the creases and stitching, suggesting a supple, gently worn surface without glossiness or heavy wear. The lime green color palette stands out as a bold choice, ideal for creative, vibrant projects needing eye-catching yet realistic materials. This tileable texture is perfect for use in 3D modeling and rendering workflows within Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique patchwork design fits seamlessly into stylized environments or high-end fashion elements like custom upholstery, bags, jackets, or shoes. Creators aiming for distinctive character clothing, upholstery on modern furniture, or artistic props will find this texture well-suited to their needs, offering a fresh alternative to traditional leather tones and patterns.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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