red pebbled leather PBR texture with authentic grain details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Red Pebbled Leather With Authentic Grain Details seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-red-pebbled-leather-material-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture depicts vibrant red pebbled leather characterized by a rich, natural grain pattern composed of small, rounded bumps typical of classic pebbled leather. The surface presents subtle, organic wrinkles and creases enhancing realism, while the tactile texture hints at softness combined with durability. The leather sheen is low to medium, giving a matte to slightly polished finish that complements the grain without excessive glossiness. Color saturation is deep and consistent, offering a bold yet natural red tone. The seamless tileable nature of this texture ensures easy repetition across large surfaces without visible edges, making it perfect for 3D applications. PBR-ready maps guarantee accurate light interaction and material response in rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This leather texture is ideally suited for projects requiring realistic or stylized red leather materials, such as fashion accessories like wallets or handbags, upholstered furniture, interior detailing, and character clothing or props in games and animations. Its rich color and authentic grain details elevate digital assets with a touch of vivid sophistication.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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