Navy Blue Pebbled Leather Upholstery PBR Texture with Padded Quilted Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Navy Blue Pebbled Leather Upholstery with Padded Quilted Panels seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-navy-pebbled-leather-upholstery-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture features rich navy blue leather with a pronounced pebbled grain pattern that combines classic elegance with tactile realism. The leather is presented as padded rectangular panels that form a quilted arrangement, separated by visible seams that enhance depth and realism. Each panel displays detailed grain surface characteristics—fine pores and natural wrinkles—highlighted by subtle reflections that indicate a smooth yet slightly glossy finish. The cushioning effect of the padding creates gentle volume variations and soft shadows, emphasizing the tactile softness of the material. This texture is perfect for artists aiming to add a sophisticated, modern upholstery look to game environments, virtual car interiors, or high-end furniture models. It integrates smoothly into 3D workflows with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering a realistic leather surface that can elevate automotive seats, designer sofas, jackets, or bags with a stylish navy tone and premium feel. The tileable design ensures effortless repetition without visible seams, enhancing versatility in any large-scale or close-up projects requiring high fidelity leather materials.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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