This seamless PBR-ready texture features rich navy blue leather with a pronounced pebbled grain pattern that combines classic elegance with tactile realism. The leather is presented as padded rectangular panels that form a quilted arrangement, separated by visible seams that enhance depth and realism. Each panel displays detailed grain surface characteristics—fine pores and natural wrinkles—highlighted by subtle reflections that indicate a smooth yet slightly glossy finish. The cushioning effect of the padding creates gentle volume variations and soft shadows, emphasizing the tactile softness of the material. This texture is perfect for artists aiming to add a sophisticated, modern upholstery look to game environments, virtual car interiors, or high-end furniture models. It integrates smoothly into 3D workflows with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering a realistic leather surface that can elevate automotive seats, designer sofas, jackets, or bags with a stylish navy tone and premium feel. The tileable design ensures effortless repetition without visible seams, enhancing versatility in any large-scale or close-up projects requiring high fidelity leather materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.