Black and Blue Marble Mosaic PBR Texture with Irregular Tile Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Black and Blue Marble Mosaic with Irregular Tile Pattern seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-black-and-blue-marble-mosaic-texture
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a unique black and blue marble mosaic composed of irregularly shaped shards fitting together with thin, contrasting grout lines. The texture blends deep midnight blacks with various vibrant blue hues, ranging from saturated navy to lighter azure tones. Each shard surface exhibits a polished, glossy finish that highlights subtle veins and translucent mineral patterns reminiscent of natural agate or gemstone-like marble with occasional fine golden and dark streaks. The vein pattern is chaotic yet visually balanced, with dynamic lines and faint internal reflections that simulate real polished stone. No visible pores or cracks are present, emphasizing a pristine, high-end appearance. Designed as a tileable texture, it is ideally suited for architectural visualizations featuring modern floors, accent walls, or sculptural installations. Its rich color palette and intricate mosaic structure make it perfect for fantasy temples or high-tech sci-fi corridors, especially in game development and VFX pipelines. Compatible with 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR texture delivers authentic material realism and versatility for both indoor and artistic environment designs.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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