Gray Marble Sculpture PBR Texture with Gold Veins and Polished Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Gray Marble Sculpture with Gold Veins and Polished Finish seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-gray-and-gold-marble-sculpture-texture
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR marble texture showcases an elegant gray and white marble base with dynamic swirling veins that mimic the natural flow of sculpted stone. The dominant veins are fine to medium, predominantly dark gray with multidirectional flowing patterns that exhibit a sophisticated organic movement. Interlaced throughout are vivid metallic gold veins that stand out dramatically, simulating inlay or natural gold flecks, adding a luxurious, sculptural aesthetic. The surface finish is highly polished, delivering a glossy, reflective appearance that enhances the marble's depth and vein contrast. This texture does not display visible pores or defects, maintaining a flawless pristine look suitable for high-end architectural visualization. As a tileable texture, it ensures smooth repetition without visible seams, optimized for PBR rendering workflows. Its unique combination of cool gray tones with warm gold accents makes it an ideal choice for modeling modern sculpture pieces, luxury floor or wall coverings in hotel lobbies or boutique interiors, and ornamental features in product rendering. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture will bring realistic, captivating surfaces to any 3D or game development project needing a premium marble appearance with an artistic twist.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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