This seamless PBR texture showcases a polished marble surface dominated by a captivating icy blue base interlaced with silvery-white and soft gray veins. The vein pattern flows organically, resembling liquid marble with fluid, swirling motions that create a dynamic and ethereal effect. The marble surface glows with a high-gloss finish that emphasizes subtle micro-cracks and fine inclusions, adding realism and depth to the material. Speckles and thin linear veining highlight the intricate natural variations without overwhelming the overall design. Designed as a tileable pattern, it seamlessly repeats, making it ideal for large surfaces without visible borders or disruptions. Being PBR-ready, this texture offers accurate physical properties that respond naturally under various lighting setups, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D applications. Its cool-toned icy blue and reflective silver qualities lend this material to sophisticated environments such as futuristic and sci-fi hallways, luxury bathroom walls, sleek kitchen countertops, or high-end lobby flooring, where a modern and serene ambiance is desired. The unique interplay of colors and vein patterns makes it a standout option for designers aiming to create elegant yet futuristic scenes with polished stone aesthetics.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.