The Seamless Fence 007 C texture by Textures offers a highly detailed representation of a metal fence surface meticulously crafted for physically based rendering workflows. This material simulates a metal grate composed primarily of oxidized steel with a brushed surface finish exhibiting subtle weathering effects such as minor corrosion and paint wear. The base substrate is metallic enhanced by fine oxidation layers that add depth and color variation visible in the Base Color (Albedo) channel as a mix of muted grays and faint rust tones. The Normal map captures the intricate weave and slight imperfections of the metal grate pattern providing realistic surface relief and subtle grain orientation that contribute to its tactile quality. Roughness values reflect the polished yet slightly uneven finish balancing between reflective and matte areas while the Metallic channel confirms the authentic steel composition by emphasizing the metal’s light interaction. Ambient Occlusion enhances crevices and intersections of the fence mesh adding shadow depth for enhanced realism and the Height (Displacement) map delivers convincing surface elevation to emphasize the fence’s three-dimensional structure under dynamic lighting conditions.
This PBR texture pack is fully seamless and optimized for clean tiling across large surfaces ensuring consistent shading and material behavior across different rendering engines. It is designed at resolutions up to 8K making it suitable for ultra-high-definition visualizations and close-up shots without compromising detail. The pack is compatible with major 3D software and game engines including Blender Unreal Engine and Unity. For Blender users the Principled BSDF shader is recommended while Unreal Engine workflows benefit from feeding the Base Color Roughness Normal and Ambient Occlusion maps into the appropriate material slots. Unity URP and HDRP users can connect these textures to the Lit shader for optimal results. The texture’s consistent texel density and seamless tiling properties provide a reliable foundation for large-scale environment creation and architectural visualization.
AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.