This seamless 3D PBR texture showcases a heavily worn and rusted steel diamond plate design, characterized by raised diamond-shaped patterns spaced evenly across the surface. The metal base consists of variations in medium to dark gray steel with realistic oxidation and rust accents, imparting a gritty, aged feel. Surface details include subtle scratches, rough patches, and pockmarked corrosion spots that suggest long-term exposure to harsh environments. Blackened recessed crevices between the diamond patterns add depth and emphasize the embossed elements. The texture’s finish reflects a semi-glossy metallic sheen combined with matte fatigued areas, giving a tactile sense of roughness and wear. It is tileable and optimized for PBR workflows, supporting seamless integration in rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its industrial, gritty aesthetic is ideally suited for visualizing factory floors, loading docks, heavy machinery, and sci-fi or post-apocalyptic environments requiring authentic steel surface wear. This 4K resolution map delivers detailed, realistic metal plating with a strong impression of age and use, elevating any 3D project with true-to-life material authenticity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.