Cobblestone Old Garden

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cobblestone Old Garden seamless PBR texture preview
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Texture Info

IDcobblestone-01-cobblestone-old-garden-moss-floor-man-made
CategoryMoss
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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The Cobblestone Old Garden texture features a meticulously crafted man-made outdoor surface that captures the authentic appearance of weathered cobblestone flooring enriched with natural moss growth typical of aged garden paths. This material simulates a mineral-based substrate composed primarily of stone aggregates bonded with a durable cementitious binder exhibiting rough weathering effects and subtle porosity resulting from years of exposure to the elements. The surface finish combines naturally eroded stone with patches of organic moss creating a visually complex dirty floor look that balances roughness and smoothness while subtle color variations arise from mineral oxides and organic pigment deposits. The interplay of these materials is faithfully represented through the PBR workflow ensuring a physically accurate depiction of the old garden environment.

In terms of PBR channels the Albedo map conveys the varied earth tones of the cobblestones and the rich greens of the moss reflecting the composite nature of stone and organic matter without any metallic influence. The Normal map provides detailed surface irregularities such as chipped stone edges moss clumps and weathered crevices enhancing depth and realism. Roughness is finely tuned to reflect the contrast between the matte porous stone and the softer velvety moss patches while the Height map captures subtle elevation changes for enhanced displacement or parallax effects. The material is physically based and tileable with optimized calibrations for consistent shading across real-time and offline renderers supporting the metal/rough workflow in Blender Unreal Engine and Unity.

Offered in a native 4K resolution with an optional 8K upgrade for high-end rendering scenarios this seamless 3D texture is designed to deliver balanced detail and performance across digital content creation suites and game engines. The texture’s seamless tileability ensures it can be applied effectively to large surfaces without visible repetition making it ideal for outdoor scenes requiring aged moss-covered cobblestone floors. For practical use adjusting the UV scale to maintain natural stone sizing and slightly increasing roughness values can enhance the material’s realistic weathered appearance especially in varied lighting conditions while utilizing the height map for parallax occlusion will add convincing depth to close-up renders.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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