Blue Painted Plaster Texture with Brush Stroke Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Blue Painted Plaster with Brush Stroke Details Plastic seamless PBR texture preview

Texture Info

IDpainted-plaster-blue-painted-plaster-pbr-texture-for-3d-applications
CategoryPlastic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This painted plaster texture showcases multiple shades of blue with visible brush stroke patterns giving it a hand-painted artisanal feel. The texture has a primarily horizontal brush movement with variations of light, medium, and dark blue hues blending to create a natural gradient look. Subtle white highlights and sparse darker patches add depth and complexity to the surface, imitating layered paint on plaster. This texture is ideal for 3D artists seeking to add a painted wall or artistic surface in their scenes, especially in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. While it is not, it provides a realistic wall surface appearance that enriches architectural and creative visualizations with color dynamics and texture detail. Use this painted plaster PBR texture to simulate colorful, hand-painted walls or decorative plaster work in digital interiors, set designs, or concept art.

Best Uses for This Texture

  • Product visualization and industrial design
  • Electronics casings and device mockups
  • Game props and synthetic surfaces
  • Furniture details and interior panels
  • Clean studio renders with controlled roughness

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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