Seamless Weathered Yellow Rock 3D Texture (PBR up to 8K)

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Yellow Rock seamless PBR texture preview
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Texture Info

IDworn-rock-natural-01-weathered-yellow-rock-face-rock-flat-brown
CategoryRock
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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The Seamless Weathered Yellow Rock 3D Texture known as Worn Rock Natural 01 is a meticulously crafted physically based rendering (PBR) material that authentically replicates the complex surface of weathered sandstone rock faces found in natural outdoor environments. This texture portrays a flat brown boulder substrate primarily composed of quartz and feldspar grains held together by siliceous and calcareous cementing agents typical of sandstone formations. The surface is naturally imbued with yellow iron oxide pigments mimicking the distinct coloration of coastal cliffs and weathered terrain exposed to prolonged environmental conditions. The rock face exhibits realistic porosity and erosion featuring chipped edges subtle micro-cracks and surface imperfections that evoke genuine geological aging and natural weathering processes. The finish is predominantly rough and matte punctuated by occasional smoother patches shaped by wind and water erosion creating a dynamic interplay of textures that respond accurately to lighting in Blender Unreal Engine and Unity.*

This seamless tileable 3D texture pack includes a comprehensive set of high-resolution PBR maps—Albedo (BaseColor) Normal Roughness Ambient Occlusion and Height (displacement)—delivered in crisp 4K resolution with an optional upgrade to ultra-detailed 8K textures for projects demanding superior fidelity. The Albedo channel captures the nuanced yellow and brown hues of weathered sandstone highlighting subtle variations and iron oxide layers embedded within the stone matrix. The Normal map emphasizes grain orientation fine surface irregularities and the chipped eroded nature of the rock face. Roughness maps define the non-reflective weathered surface quality while Ambient Occlusion intensifies depth perception by simulating natural shadowing inside crevices and eroded areas. The Height map enables precise displacement and parallax effects enhancing terrain modeling and adding visual depth in both real-time engines and offline renderers. All maps are provided in PNG and EXR formats to ensure broad compatibility and optimal performance across diverse workflows.*

Ideal for natural terrain coastal cliffs and outdoor rock formations this physically based seamless texture integrates smoothly into 3D content creation pipelines enhancing realism in game environments architectural visualizations and landscape models. To maintain authentic visual quality it is recommended to carefully adjust UV scaling to prevent noticeable tiling repetitions and fine-tune roughness values to reflect environmental conditions such as moisture or dryness. Worn Rock Natural 01 excels in delivering a highly detailed weathered yellow rock face texture that enriches any project with natural stone aesthetics and geological accuracy making it an essential asset for artists and developers seeking versatile high-quality weathered sandstone rock surfaces in Blender Unreal Engine and Unity.*

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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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