This seamless 3D mosaic PBR texture presents an artistic composition of broken, irregular ceramic tile pieces carefully tessellated with dark grout lines. The tiles exhibit a matte finish with gentle shading that suggests a subtle material depth without gloss, emphasizing the handcrafted feel typical of traditional mosaic floors or decorative walls. The tile fragments are irregular pentagonal and hexagonal shapes, tightly arranged with consistent dark grout spacing that creates a strong contrast and highlights the individual tile edges. The color palette features warm creams, soft mustards, and oranges mixed elegantly with cooler pastel blues, greens, and occasional dark navy or burgundy accents. This mix brings a Mediterranean or rustic charm to the pattern, evoking artisanal craftsmanship and welcoming atmospheres. The surface shows slight color variation across individual tile pieces, adding natural imperfection and visual interest without wear or damage marks. The geometry repeats seamlessly in perfect tile-able fashion, making it ideal for large-scale 3D surface applications in digital design pipelines. This texture is PBR-ready, allowing realistic rendering in engines such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Suitable use cases include kitchen backsplashes, bathroom feature walls, artistic courtyard floors, and stylized interior or exterior architectural visualizations. Its aesthetic works especially well in Mediterranean, rustic, or artisanal scenes needing distinct color contrasts with a handmade mosaic vibe. The broken-piece pattern lends unique dynamic rhythm to surfaces, breaking monotony while offering versatility across diverse 3D projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.