Mosaic PBR Texture of Multicolored Irregular Stone Chips

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic of Multicolored Irregular Stone Chips seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-colorful-stone-chip-mosaic-texture-6
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D mosaic PBR texture presents a rich arrangement of irregularly shaped stone chips with a matte finish. The tessellation displays a natural scatter of diverse sizes and forms, loosely aligned in a subtle gradient flow from deep purples and blues at the top, transitioning through muted greens, to warm yellows and oranges at the center and bottom. Each chip features fine speckled detailing on a smooth surface, enhancing its organic stone appearance. Between chips, crisp white grout lines clearly define individual pieces without overwhelming the overall composition. The smart gradient color shift adds a dynamic yet harmonious feel, perfect for creating vibrant decorative floors, accent walls, Mediterranean-inspired courtyards, or stylized architectural elements in 3D scenes. This tileable texture is PBR-ready, supporting realistic rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Its unique interplay of colors and irregular geometric pattern makes it ideal for artistic visualization, game level design, and product rendering where eye-catching mosaic detail is required, especially in stylized or Mediterranean-inspired projects. The texture's balanced complexity ensures it adapts well to various scales and assets, from floor tiling to feature walls.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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