Mosaic PBR Texture Featuring Polished Multicolor Stone Chips

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Polished Multicolor Stone Chips seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-mosaic-pattern-with-polished-stone-chips
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready mosaic texture displays an artistic arrangement of irregularly shaped polished stone chips, bounded by fine off-white grout lines that define each fragment distinctly. The chips vary in size and organic shapes, creating a natural, broken-piece tessellation that adds authentic stone mosaic character. The color palette mixes warm sandy beiges and soft tans with vibrant shades of blue, ranging from deep navy to cobalt, interspersed with black and muted grey tones. Each chip exhibits a subtle brushed surface texture and a gentle satin sheen, simulating subtle light reflection typical of polished natural stone. The irregular layout and tactile finish evoke the charm of handcrafted Mediterranean and coastal floor or wall mosaics. This detailed, tileable texture excels in enhancing architectural visualizations, game environments, and 3D product designs that call for stylish, artisanal stone mosaics. It is compatible with key platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal applications include bathroom or kitchen feature walls, spa surfaces, courtyard paths, and themed decorative flooring that require a warm yet colorful aesthetic with a refined, natural look. The texture’s precise grout lines and varied, multi-tone stone chips create a dynamic, immersive material for stylized or realistic 3D scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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