Texture Info
| ID | mosaic-seamless-pbr-mosaic-pattern-with-blue-and-green-tiles |
| Category | Mosaic |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D mosaic PBR texture showcases a vibrant and irregular grid of ceramic tiles arranged in a slightly organic mosaic pattern. The tiles vary subtly in size and shape, creating a natural, hand-crafted appearance rather than a regimented geometric layout. The palette highlights earthy blues, fresh spring greens, and warm cream tones, producing a harmonious, Mediterranean-inspired color scheme. Each tile has a soft matte finish with faint gradients and slight surface texture that contribute to an authentic ceramic feel. Slim grout lines separate each tile with a muted brown tone, enhancing the visual distinction without overpowering the pattern. The grout edges are clean but somewhat irregular, adding to the artisanal mosaic style. The arrangement implies a decorative wall or floor surface, ideal for stylized architecture, feature walls, or Mediterranean courtyards. As a PBR-ready texture, it integrates seamlessly into 3D workflows for Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other platforms, providing realistic reflections and subtle depth under varied lighting. Its tileable nature makes it suitable for covering large surfaces in architectural visualization, game environments, and product rendering scenarios. This pattern’s organic irregular grid and rich palette offer a balanced blend of color and texture that fits perfectly in bathroom walls, kitchen backsplashes, pool interiors, or outdoor decorative floors, bringing warmth, natural color, and tactile interest to any 3D space.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.