This seamless 3D mosaic PBR texture displays an artistic arrangement of multi-sized, irregular glass chips that create a dynamic and colorful pattern. The chips vary significantly in shape, evoking a hand-crafted terrazzo or broken glass mosaic effect, with each piece outlined by thin, slightly reflective grout lines that separate the shards distinctly. The glass chips exhibit a glossy finish, with subtle shading and highlights that simulate realistic light reflection and depth. The color palette consists predominantly of cool tones—deep navy blue, turquoise, aqua, and lighter cyan hues—along with soft touches of pastel peach and yellow, infusing the pattern with a refreshing and Mediterranean-inspired vibe. The grout is a muted dark gray, enhancing the separation between individual chips and highlighting their unique contours. This texture is designed to tile perfectly in any direction, making it ideal for large surface areas without visible seams. Perfectly suited for use in 3D modeling, game development, and architectural visualization, this PBR-ready texture integrates flawlessly with engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works exceptionally well for pool interiors, bathroom or kitchen backsplashes, outdoor courtyards, spa surfaces, or feature walls that require a lively and artisanal touch of color and texture. The irregular geometric layout combined with the vibrant but balanced color scheme brings a unique Mediterranean charm to any stylized environment or decorative asset, enhancing realism and artistic flair in digital scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.