The mosaic pattern0148 presents a vibrant and dynamic seamless texture of irregular ceramic tiles, exhibiting a glazed finish that catches light subtly with a soft sheen. Its tessellation consists of non-uniform polygonal tile shards closely fitted together with thin, slightly recessed grout lines that separate each piece distinctly. The color palette is rich and varied, dominated by vivid blues ranging from sky and turquoise to deeper cobalt hues, interspersed with earthy yellows, rusty oranges, subtle greens, and muted off-whites, creating a harmonious yet lively Mediterranean-inspired mosaic. The tiles show delicate gradients and slight tonal variations that add natural depth and authenticity to their glazed surface, enhancing the handcrafted artisan effect. This PBR-ready texture is fully seamless and tileable, making it suitable for realistic 3D applications. It comes equipped with physically based rendering maps to portray accurate reflections and material response under various lighting conditions in rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfectly suited for Mediterranean and coastal architectural visualizations, bathroom or kitchen backsplashes, decorative walls, pool surrounds, and stylized environments that require an energetic, colorful ceramic tile aesthetic. The irregular shapes and polished finish convey handcrafted artistry while maintaining a balanced geometric rhythm, making it an excellent choice for both flooring and wall surfaces where a playful yet sophisticated mosaic detail is desired.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.