This seamless 3D mosaic PBR texture presents an artistic arrangement of irregular glass shards in rich blue tones complemented by sporadic warm orange and subtle lavender accents. Each shard is distinct in shape, contributing an organic, hand-crafted feel typical of decorative glass mosaics. The shards exhibit a smooth, glossy finish reflecting light softly, while faint internal fracture details add depth and realism. Separating the shards is a clean white grout that is evenly applied and enhances the definition of each piece, creating a visually dynamic contrast. This pattern’s irregular tessellation avoids rigid grids, emphasizing a natural, lively composition ideal for contemporary or Mediterranean-inspired projects. Being seamless and tileable, it is optimized for high-quality 3D environments and perfectly suited for applications such as stylized feature walls, decorative floors, bathroom or pool surrounds, and artistic outdoor patios. This texture is PBR-ready, compatible with popular 3D software and engines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ensuring physically accurate reflections and material interaction. Its vibrant color palette and reflective finish elevate any 3D visualization of modern interior or exterior spaces, giving a handcrafted mosaic artistry to your design assets without repetition or obvious tiling artifacts.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.