This seamless 3D mosaic PBR texture showcases an intricate arrangement of irregularly shaped stone chips in a diverse color palette that includes earthy browns, tans, muted purples, rich greens, and vibrant blues, with soft beige and slate gray tones scattered throughout. Each chip resembles unique natural stone with subtle surface speckles and light roughness that add tactile realism. The pieces are scattered in a loose tessellation pattern on a white grout background, providing strong visual contrast and clear delineation around each irregular shape. The finish is matte, suggesting a natural stone surface rather than glossy or polished tiles. The grout lines are moderately narrow but visible, enhancing the mosaic feel without overwhelming the individual tile shapes. This texture is crafted for seamless tiling, ensuring compatibility with tileable surfaces in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and more. Its irregular and colorful design lends itself well to stylized architectural visualizations, decorative floors, feature walls, Mediterranean courtyards, spa environments, and creative game assets. The artisanal quality captured in this mosaic pattern makes it an excellent choice for adding a handcrafted yet clean and modern touch to 3D scenes requiring natural stone variety with a broad color spectrum.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.