Texture Info
| ID | mosaic-seamless-pbr-colorful-ceramic-mosaic-tile-pattern-2 |
| Category | Mosaic |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless, tileable 3D mosaic PBR texture showcases a lively array of irregularly shaped ceramic tiles arranged in a dynamic, freeform pattern. The individual tiles display a smooth, slightly glossy finish that captures subtle light reflections, enhancing their ceramic quality. The grout lines are clean and bright white, sharply defining each tile and adding crisp contrast to the composition. The color palette is rich and diverse, blending warm tones of red, orange, yellow, and earthy beige with cool shades of blue, purple, and occasional green, generating a vibrant and eclectic mosaic effect. Each tile varies in size and geometric form, avoiding any rigid grid alignment and thus adding a handcrafted, artistic feel to the overall pattern. The surface has minimal wear or texture disruptions, emphasizing a polished and well-maintained appearance suitable for modern and stylish environments. This PBR-ready texture supports physically based rendering workflows across major 3D platforms including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's perfectly suited for architectural visualization projects targeting Mediterranean-inspired interiors, playful kitchen backsplashes, lively courtyard floors, spa feature walls, or stylized game environments that demand colorful and eye-catching surfaces. With its seamless repeatability and realistic shading, it facilitates effortless application on large surfaces, making it ideal for high-detail asset creation and environment design focused on dynamic, decorative ceramic mosaics.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.