Mosaic PBR Texture of Irregular Multi-Color Ceramic Tiles with Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic of Irregular Multi-Color Ceramic Tiles with Matte Finish seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-multi-color-ceramic-mosaic-tile-texture
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a carefully crafted mosaic of irregular ceramic tiles in a vivid color gradient. The piece features organic, teardrop-shaped tile fragments arranged into horizontal bands flowing from deep greens and blues at the top through warm yellows, oranges, and reds, finally transitioning into purples and blues at the bottom. Each tile exhibits a smooth matte finish, emphasizing subtle surface depth without high reflectivity. Narrow but visible grout lines separate the vibrant tiles, creating a natural and handcrafted appearance. The tessellation highlights an organized yet non-uniform pattern, where tile forms are distinct and spaced with precision, avoiding grid rigidity for an artisanal, freeform style. Perfectly tileable and PBR-ready, this texture fits seamlessly into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for enriching bathroom or kitchen backsplashes, colorful feature walls, artistic facades, Mediterranean-inspired courtyards, or stylized pool interiors. Its versatile palette and ceramic material bring warmth and visual interest to architectural visualizations, game environments, and product renders, adding character with handcrafted mosaic charm and vivid hues.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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