Mosaic PBR Texture Featuring Blue Stone Chip Tiles with Crackled Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Blue Stone Chip Tiles with Crackled Finish seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-cracked-blue-stone-chip-mosaic-texture
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed seamless 3D mosaic PBR texture showcases an irregular stone chip pattern composed of varied shapes and sizes, perfectly tessellated with consistent white grout spacing. The mosaic tiles display a rich palette of blue tones ranging from deep navy to vibrant cyan, accented with occasional warm beige and brown chips that add natural contrast and depth. Each piece reveals a subtle crackled finish that simulates weathered stone surfaces, enhancing realism and visual interest without gloss or reflective properties. The grout lines are clean, well-defined, and maintain a medium width that accentuates the organic layout without overpowering it. Developed as a PBR-ready material, this texture integrates smoothly into 3D workflows for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing physically accurate lighting response for photorealistic renders. Its cool blue hues and stone-like aesthetic make it especially suited for Mediterranean-style courtyard floors, spa interiors, poolside walls, feature decorative walls, and stylized architectural environments. The texture’s organic mosaic form contributes to relaxed and artistic scenes, enhancing both interior and exterior visualizations that require seamless tileability and natural surface detailing. This mosaic stone chip pattern offers versatility and detail for game development, architectural visualization, VFX, and product rendering projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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