Skin PBR Texture with Dark Toned Aged Rough Pores and Wrinkle Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Skin with Dark Toned Aged Rough Pores and Wrinkle Detail seamless PBR texture preview

Texture Info

IDskin-seamless-pbr-dark-aged-skin-with-detailed-rough-pores
CategorySkin
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D skin PBR texture features a dark, almost black base tone with warm brown undertones and aged discoloration. The surface displays a rich, organic pattern with distinct rough pores and fine wrinkles distributed unevenly, reflecting natural wear and age. The skin appears taut but textured, with micro details such as subtle creases and folds visible across overlapping scale-like formations, giving it an almost layered dermal structure. There is a slight matte finish interspersed with low-level sheen on raised surfaces, emphasizing natural skin reflection without appearing oily. Color variance moves from deep black to muted dark browns, enhancing the sense of worn skin. This texture is tileable and PBR-ready, making it ideal for detailed skin close-ups on game characters, digital doubles, and creature designs. Compatible with Blender, Unreal Engine, Unity, and more, it works well for realistic human renders as well as fantasy or sci-fi organic materials. Use it for high-detail face and body textures, or for creature masks and reptilian skin assets requiring a dark, naturalistic surface with weathered complexity. Its unique aged pore detail and tonal depth bring a strong sense of realism and character to 3D skin surfaces.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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