Cartoon Gnome Texture In St Patrick Digital Paper Style

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cartoon Gnome In St Patrick Digital Paper Style seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-cartoon-gnome-st-patrick-digital-paper
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a cheerful, cartoon-style gnome character designed specifically for St Patrick-themed digital paper bundles. The gnome wears a distinctive black and white striped pointed hat with an orange pom-pom, a green belt buckle, and vibrant green boots, set against a solid rich green background. The pattern repeats diagonally, creating a dynamic, playful layout ideal for textile printing, festive backgrounds, or digital scrapbooking. The texture is flat and smooth with crisp vector-style illustration, displaying no physical surface irregularities like wear, dirt, or gloss — instead it offers a clean graphic style that maintains consistent color saturation and line clarity across the 4K resolution. Being fully seamless and tileable, it allows 3D artists and designers to create infinite pattern surfaces without visible edges, suitable for game assets, promotional materials, and VR environments celebrating St Patrick’s Day themes. PBR-readiness here refers to the texture's clean and uniform appearance optimized for high-quality rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits best in projects requiring cheerful, festive digital paper designs or stylized 3D props with an Irish cultural vibe rather than realistic materials. Its vivid greens and graphic style bring playful energy ideal for holiday-themed environments, stationery, or product packaging visuals.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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