St Patrick's Day Digital Paper Texture with Coins and Leprechaun Hats

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick's Day Digital Paper with Coins and Leprechaun Hats seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-day-digital-paper-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This St Patrick's Day digital paper texture is a vibrant, festive pattern designed for seamless tiling in 3D environments. The material is paper-like with a smooth, matte finish showcasing stylized, illustrative elements including gold coins overflowing from black pots, classic green leprechaun hats adorned with clover accents and buckles, and scattered shamrocks. The color palette is predominantly forest green with contrasting rich gold and subtle black, creating a lively yet elegant visual identity. The pattern is well-balanced and repetitive, making it ideal for use as a seamless texture in digital renderings. Being PBR-ready, this texture maintains consistency across lighting conditions in popular applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal uses include 3D modeling of themed packaging, game assets for festive environments, architectural visualizations needing decorative elements, or VFX projects requiring holiday motifs. Its clean, smooth surface and illustrative style fit best in creative, whimsical, or seasonal digital scenes rather than industrial or organic contexts. With 4K resolution ensuring fine detail retention, this texture is an excellent addition to holiday-themed digital bundles and projects requiring high-quality seamless stylized papers.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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