Mixed Stone - Stone Tiles Tiles Floor

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mixed Stone - Stone Tiles Tiles Floor seamless PBR texture preview
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Texture Info

IDmixed-stone-tiles-tiles-floor-embedded-pebble-stone-embedded-tiled-square-tiles
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This Mixed Stone texture represents a carefully crafted composition of natural mineral aggregates embedded within a strong man-made binder resulting in a durable floor surface composed of square tiles with a distinctive pebble finish. The base substrate combines finely crushed stone fragments and ceramic-like particles that create a speckled stone-embedded appearance with subtle porosity mimicking weathered stone surfaces. Pigments and oxide layers provide nuanced color variations captured in the Albedo map delivering a lifelike base color that highlights the natural tones of mixed stone tiles. The Normal map enhances the surface’s tactile detail accurately reproducing the embedded pebbles and subtle grain orientation to give depth and realism to the 3D texture.

Physically based rendering (PBR) channels are meticulously optimized to represent the material’s properties across modern pipelines. The Roughness map balances the semi-matte surface typical of naturally weathered stone while the Ambient Occlusion channel accentuates crevices and tile edges enhancing perceived depth without manual tweaking. Height and displacement maps capture the slight unevenness of the pebble finish and subtle tile grout lines supporting realistic parallax effects in real-time engines. This seamless tileable 4K texture is provided in both PNG and EXR formats with an optional 8K resolution for demanding projects ensuring consistent shading and high detail quality in Blender Unreal Engine and Unity workflows.

Designed for ease of integration this mixed stone tiles texture is fully compatible with metal/roughness workflows and calibrated for consistent results across offline and real-time renderers. The surface finish balances detail and performance offering a reliable natural look without requiring manual adjustments. For best results it’s recommended to adjust UV scale to match your tiled floor dimensions closely and fine-tune roughness values subtly to reflect different wear patterns or lighting conditions enhancing realism in architectural visualizations or game environments.

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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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