Porous Limestone Rock PBR Texture with Rough Weathered Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Porous Limestone Rock with Rough Weathered Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-porous-limestone-rock-texture-for-3d-ground
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the unique characteristics of porous limestone rock interspersed within a fine sandy matrix. The stone formations are irregular, featuring multiple cavities, pits, and tiny holes formed by natural erosion and weathering, giving the rock a rough, organic surface. The overall color palette includes warm beige and cream tones with subtle yellowish and brown accents around crevices, enhancing realism. The texture's pattern is naturally scattered and non-uniform, creating a convincing stone ground or rock wall effect without obvious repetition. The surrounding fine sand adds granular details that complement the bumpy, eroded limestone, resulting in a tactile, aged surface finish perfect for outdoor terrain or arid environment scenes. This tileable and PBR-ready texture is optimized for use in 3D modeling, game development, architectural visualization, and VFX projects. Compatible with popular software and engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits best in natural rocky ground, desert cliff faces, archaeological ruins, or cave interiors requiring a weathered limestone appearance. Its realistic porous stone attributes and subtle shading nuances ensure high visual fidelity in any scene demanding authentic geological detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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