This seamless 3D PBR texture features weathered stone blocks arranged in a tightly fitted pattern, giving the appearance of an old, sturdy stone wall. Each block displays a rugged surface with prominent cracks and fractures running irregularly across them, suggesting years of natural erosion and wear. Fine details such as scattered dirt speckles, subtle moss growth in the crevices, and varying surface roughness enhance the texture's realism and depth. The stone color palette consists mainly of cool, dark grays with brown and greenish hints, evoking a damp and aged atmosphere. The blocks have slightly rounded and chipped edges, emphasizing their weathered state. This tileable texture is ideal for creating detailed dungeon walls, ancient castles, rocky cliff faces, or any medieval or fantasy environment requiring authentic stone surfaces. Due to its PBR-ready channels and seamless design, it integrates smoothly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects, supporting realistic lighting and material response. Environment artists and game developers will appreciate the combination of naturalistic erosion effects and the distinct massive stone block pattern, suitable for immersive outdoor terrains or atmospheric indoor scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.