Weathered Stone Block Wall PBR Texture with Cracks & Moss

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Block Wall with Cracks & Moss seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-block-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features weathered stone blocks arranged in a tightly fitted pattern, giving the appearance of an old, sturdy stone wall. Each block displays a rugged surface with prominent cracks and fractures running irregularly across them, suggesting years of natural erosion and wear. Fine details such as scattered dirt speckles, subtle moss growth in the crevices, and varying surface roughness enhance the texture's realism and depth. The stone color palette consists mainly of cool, dark grays with brown and greenish hints, evoking a damp and aged atmosphere. The blocks have slightly rounded and chipped edges, emphasizing their weathered state. This tileable texture is ideal for creating detailed dungeon walls, ancient castles, rocky cliff faces, or any medieval or fantasy environment requiring authentic stone surfaces. Due to its PBR-ready channels and seamless design, it integrates smoothly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects, supporting realistic lighting and material response. Environment artists and game developers will appreciate the combination of naturalistic erosion effects and the distinct massive stone block pattern, suitable for immersive outdoor terrains or atmospheric indoor scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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