This PBR texture showcases a close-up view of a gabion wall comprised of irregularly shaped stone rocks held together by a rusted gray metal wire grid. The stones display varied shades of beige, grey, brown, and hints of mossy green, demonstrating natural weathering and rough surface details. The metal grid provides an organized grid pattern overlay that adds industrial character and geometric contrast to the organic stone shapes. This texture is suitable for applications requiring realistic outdoor elements such as retaining walls, landscaping, construction sites, or architectural visualizations. It is especially fitting for natural or rugged environments in 3D projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. The image features complex shapes with various shadows and highlights emphasizing depth and material roughness, lending realism to 3D scenes. The texture is sourced from a 4K photo but is not due to the irregular alignment of stones and grid edges, meaning it should be used with proper UV mapping to avoid visible seams.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.