Cracked Stone Ground Texture with Natural Moss Detailing

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Stone Ground with Natural Moss Detailing seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-with-moss-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless and tileable PBR texture presents a detailed view of medium-sized irregular stone slabs arranged in a natural ground pattern. The stones display fine cracks and fissures that reflect natural erosion and aging, emphasizing an authentic weathered stone surface. The stone surface finish is rough and matte, with subtle surface noise, chips, and crevices that provide high surface detail. The cracks between stones reveal dark, moist soil hints with scattered diaphanous patches of moss and lichen, adding a touch of green that breaks the dominant earthy grays and browns. The color palette is muted and natural, combining cool grayish stones with warmer brown and beige tones, perfectly suited for realistic outdoor environments. This texture is ideal for 3D modeling and game development where naturalistic rocky terrains, paved paths, ancient ruins, or cave floors are needed. It integrates smoothly with engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D due to its PBR-ready workflow. Its seamless quality makes it perfect for large-scale environment design without visible repetition. The texture adds realism to medieval streets, dungeon floors, or fantasy landscapes, enhancing the immersive atmosphere with its natural cracks, rugged edges, and moss-infused gaps.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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