Cracked Dark Stone Ground PBR Texture with Glossy Fractured Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dark Stone Ground with Glossy Fractured Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dark-stone-ground-texture-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a detailed cracked dark stone ground surface resembling fractured basalt or obsidian. The large stone slabs exhibit sharp angular shapes with intricate network-like fractures running across them, emphasizing natural breaking and erosion patterns. The surface finish has a slightly glossy and reflective quality, indicating some smoothness or polished erosion on the stone faces, contrasting with the deep matte crevices filled with granular, rough black material. Fine dirt smudges and light scuffs add subtle realism. The color palette is dominated by cool dark greys and deep blacks with gentle light reflections enhancing the cracked stone effect. This tileable texture is perfectly suited for creating realistic rocky floors, volcanic surfaces, cave interiors, dungeon ground, or sci-fi environments requiring fractured stone bases. Its seamless nature ensures easy repetition without visible edges, ideal for 3D modeling, game development, and architectural visualization. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this high-quality PBR-ready texture provides compelling detail and natural shadowing for real-time or offline renders needing robust natural terrain or rugged stone compositions. Its unique fractured glossy stone appearance sets it apart in stone ground texturing collections, offering versatile application in both realistic and fantasy settings.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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